August 12 2014
Among the toughest parts about making a soccer/football game for the world is looking for the specific control scheme and natural flow to the sport with a single controller. It's a difficult task that hasn't been 100 % successful over the years between FIFA and Konami's Pro Evolution Soccer titles. Don't get me wrong, there have actually been moments of greatness in this area, specifically on the PES side of the tracks. EA has actually totally changed how they do things with FIFA, made it better and implemented it nearly perfectly. Calling it 'precision movement', the gamer now has complete control over the gamers on the field, and maintains a natural flow to the game’s game. This is something that EA Sports was discussing at E3 this year, and something that you'll see quite well in NBA Live 14 (can not wait to try it again-- so easy to utilize). Basically, you can move your soccer player down the field, turn them smoothly at given points in the match, and use the best thumb stick to bob/weave/dribble the soccer sphere as the defenders are upon you. If you have ever played soccer prior to then you comprehends particular nuances when soccer players move on the field. You completely understand that to obtain the sphere from point A, you need to go through the leg motions of points B-D before getting to E. For example, to move the ball through a protector's legs, or around a defender, you have to press the proper, natural direction on the right thumb stick. It basically takes the thinking out of the game and puts it back in natural muscle motion that the gamer would think have to take place through the thumb stick. It works actually damn well for FIFA 14, and it's a big game changing upgrade that is really simple to detect.
Having stated that, there are times in the match where you inadvertently push the right thumb stick in one direction and wind up kicking the round into the protector, which triggers you to lose it. It takes a bit to obtain utilized to it, but once you have the accuracy activity down, you start playing like a genuine soccer gamer would play. Having never ever played the real sport, however I've seen it personally on numerous trips to Africa, it definitely looks and plays like it would on the field. Kudos to EA Sports for making the game feels a bit more natural and less mechanical. Just provide it some time to obtain it down, though.
Mentioning kicking rounds, something I have to say I'm a little disappointed about is the intelligence of my teammates. While they performed in fact get me the round about 75-80 % of the time when I was open, there were times where I can compute the area in between the defender, the angle of my running and be broad open, and however never got the ball. It was sort of aggravating, as I regularly faced 'offside' issues due to the fact that my colleagues would draw back, run horizontally and put me offside. Don't get me wrong, the colleague intelligence that EA Sports has been carrying for this year's FIFA 14 is outstanding; however it still has its moments of 'what?' once in a while.
The other side to that complaint is how they would definitely lead a break and pass to me when I the opportunity was ideal. Open field breaks are amazing to state the very least, as well as more so when your teammates are on the very same page as you. I have to offer certain kudos to the developers at EA Canada for getting the AI right when I expected colleagues to be in a certain position on a break. There was constantly someone with me when I broke for the web, and the NPC always produced the ideal direction on their own, if I had to pass them the ball. It made the game a bit more enjoyable.
As for other brand-new items in this year's FIFA 14, you now have the choice to play a season with your best close friend online via co-op. The really idea of calling up somebody to play on certain days, kind of like having a team on Call of Duty, is extremely fascinating. To be truthful, I have not been able to try it out yet because the game just came out today, however I will upgrade this when I corral someone to join me in a period.
One huge improvement over in 2013's game was the sharpening of the animation for the players. For this, I need to state it was outstanding, but at rare times unstable-- and that may have been because of the PlayStation 3. The on field animation was freaking dazzling. Great deals of improvements included with the dribble, shot and defense. The players look smooth when running down in a horizontal field and almost ideal when dribbling out of a bad situation. You will certainly find the horizontal view of group play the most aesthetically appealing, as you get the correct shading, lighting and best view of the crowd (they still require a bit more animation to the crowd-- I imply, if any sport requires better animation for the crowd, it would be FIFA).
Things change up a bit when playing in the career mode, which basically visually tracks your profession gamer (if you desire it to-- you can play as the team, which changes things up a bit on the angle), as the fine-tuned animation of the players truly shines through. I'm still a huge fan of breaking away on the field and the unstable camera getting right behind your gamer. The only downer to this cool looking animation is that you forget everyone and everything around you. Still, it does get the adrenaline pumping.